Saturday, September 27, 2008

Black and Blue

Black and Blue is kinda like Gunlimb mechanic-wise, where you use your ammunition to both kill things (in this case, walls of blocks) and propel yourself in the opposite direction. However, it is an arena shooter with graphical presentation that would be best described as simple, neat and clinical.

It is a highscore game and thus has very little in the way of variety, which is a shame because I think it probably would have worked rather well split into 'waves' with some challenging enemies and differing environments. In short: I got bored more quickly than I would have liked.

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